But can it manage external libraries or use only the existing sdk? I had a non tech friend run into an issue recently where she wanted to automate a pdf action. Eventually I realized she needed to run homebrew and install a library. Curious if this actually manages that kind of process.
I thought this must be a joke at first. "Glaze" is in pretty heavy use as recent slang for "when someone excessively praises another person in a way that feels over-the-top." https://creativesimiles.com/glaze-meaning-slang/
It's so much worse. Your link fails to mention that the "Glaze" in question is a cough bodily fluid. Yes that one. Have I seen politicians use "glaze" recently? Yes. Gross.
On the other hand it is kind of the perfect name for Yet Another AI Website Maker (YAAWM?).
> First you said all you want is love and affection / Let me be your angel and I'll be your protection / … / Thought I was a donut, you tried to glaze me
> I ain’t gotta tell you I had a Dunkin' Donuts fetish back in the day. I used to get a dozen donuts every day, man. So it was one of the things that was on my mind
My first thought was, "So, Replit and ilk?", seems they expected that comparison:
> How is Glaze different from Lovable, Replit, or v0?
> Those tools build for the browser. Glaze builds for your desktop. That means your apps can access your file system, your camera, keyboard shortcuts, menu bar integration, and background processes. Things a web app can’t do. It’s a different category entirely.
Pretty sure modern web apps can do all of those (sans menu bar). (If anything they do background processes better since you can send a very long task off to a server and shut off your computer, come back later and pick up where you left off.)
Also, as others mentioned, this just seems like Claude Code with extra steps, unless they managed to nail some sort of design standard enforcement they feel is better than what most people can get out of it.
The quick publishing is kind of nice, but it immediately made me think it would be more interesting to have a way to quickly remix other people's creations, similar to the Figma Community tab: you can take someone else's work, break it apart to see how it works, then tweak it how you want it.
I took a few shots at building desktop apps with Tauri, Wails and Electron using Claude Code, and the results where not very good at all. In fact, they were by far the worst results I've gotten with the tool. I can easily clone one of my boilerplate repos in Rails, or Django and prompt away, and the results are consistently good, as in, functional MVP in a few hours. This was never the case for the desktop tools I mentioned.
This looks like a highly specialized tool for desktop that actually works. I watch the demo and I am assuming the apps are actually made with some kind of technology a la Tauri, or Electron, thus making the apps cross-platform.
I don't think we are anywhere near a tool like this for native, but that's a lost battle anyway.
> Also, as others mentioned, this just seems like Claude Code with extra steps, unless they managed to nail some sort of design standard enforcement they feel is better than what most people can get out of it.
Well yeah, isn’t that criticism we’ve had every LLM wrapper for years now? “Show me the prompt!” But that doesn’t mean these types of products are useless.
> Also, as others mentioned, this just seems like Claude Code with extra steps, unless they managed to nail some sort of design standard enforcement they feel is better than what most people can get out of it.
My feeling is that it's intended for a less-technical audience than Claude Code.
If you're on Chrome and give them permission, or stuff them into Electron and friends, they can. The workflow isn't as smooth as with native applications, though.
On the other hand, the web browser does protect you from some of the risks this essentially "trust me bro" curl2bash-as-a-service product inherently comes with.
I cannot bring myself to trust unreviewed software enough to install it on my own machine with arbitrary permissions. I understand the push for AI-generated websites, because the code running in my browser's sandbox is gonna have very limited permissions to do anything evil, but desktop apps are a completely different story
I feel you! We thought about this and all apps will have a permission model. So you can limit it to specific file disk locations, domains for network requests, and so on.
Someone please exfiltrate their prompts/skills so i can use these on Codex. I've have relative success building my own apps for mac using Codex but they're uglier than sin and dont seem to understand well how permissions work.
Having antigravity is useful because Gemini 3.1 is pretty good at generating UI sugar. Claude 4.6 Opus provides nothing to write home about. Their shadcn looksmaxxing hasn't generalized to writing good desktop UIs.
Raycast's only edge here seems to be the fact that they are obviously very good at Mac app development and probably have impeccable skills/documentation for building them.
Taking a step back, it's pretty clear that Raycast is angling for an Apple acquisition here with this play. If I'm Apple, the reason to buy a product/team like this is a no-brainer.
> Taking a step back, it's pretty clear that Raycast is angling for an Apple acquisition here with this play.
No kidding, although I think Apple would only be interested if it uses SwiftUI. (The marketing page doesn't say. Raycast itself uses React + Node for extensions, but its React components render to native widgets.)
Just what absolutely no one needed: another locked down and non web platform with horrific security that tries to digitally enslave people just the tiniest level above what they can accept now. I don’t see any future where raycast can survive and i would say its a good thing.
Claude Code is pretty good at Swift + Swift UI. I created and have been iterating on a menubar app for myself that I plan to share with a small team. I'd prefer to do this native than go through a 3rd party solution.
I do have prior experience developing for iOS but that was pre-swift.
So it looks like they’re creating their own App Store within the app? At least it’s kept separate from official apps. But also how is that not a security nightmare Apple won’t allow?
One would think it must otherwise there are all these issues with compiling, signing tc if they don’t have xcode installed etc. I would guess it’s some webview wrapper with a layer to expose desktop app functionality
Looking forward to trying this out and see how this differs from more manual approaches. One thing that stands out is an included store for public/private distribution — that’s super convenient given the cumbersome (and maybe, horrific) process that is the app store submission.
So, another wrapper around claude 4.6 for +xx% higher price? Using just claude code, one can do what glazeapp seems to aim for, no? "Beautiful by default" seems to be a system prompt akin to:
Design Philosophy Create apps that feel premium, polished, and worthy of being featured on Dribbble's most popular shots. Every pixel matters. White space is your friend. Less is more, but what remains must be perfect.
Visual Design Principles
Color & Theming
• Use sophisticated, limited color palettes (2-3 primary colors maximum) ...
It looks like it's a lot of sensible defaults UI libraries to use, UX framework presets, etc, designed for an end user who doesn't know what Node or Electron or Rust or Tauri are. Plus, the page describes an app sharing mechanism as well built-in.
To be honest, but I would love to have some ecosystem around building apps which lets me share my custom apps with team members in my organization. Without having to take care of updating, provisioning, and distributing the app, etc.
even better if the apps are not electron bloated and mac-native.
Reading what they're offering, the stand-out to me is making publishing the applications easy for others on your team to use. That would he a pain point for non technical users.
I get your point. But if sharing with others is a vital part of this, then ... they'd be better off sticking to web apps instead :)
"Create with glaze, hit publish and we'll give you an url".
Even though they portray some of the benefits of this app as unique to desktop apps, they're not (e.g. storing data on device, offline mode etc.).
Am not a hater. Love Raycast. Saw the post and opened the link intrigued what they came up with and was somewhat disappointed tbh. Good luck to them anyway!
I think their value add if you’re comfortable with Claude Code is probably some nice tooling for the packaging, and they probably sign apps for you too?
Impressive feat. Definitely not for me though, and for sure I won't be there to debug one of these when my parents will call me because it broke their computers.
A local-only voice to text whisper.cpp transcriber I can globally use while holding ctrl-semicolon.
A menubar app that manages blocky and can easily turn it off or change dns.
A tool like hammerspoon but I configure it via nix-darwin and it has no cruft.
All of these are apps that use 30MB memory and are better than the apps they replace, and I can make changes any time I want. That's far better than using someone else's software and giving it privileged access to my machine.
Also, perhaps the best point is that so much software is junk that is obsoleted by someone with better UX intuitions even if they are vibe-coding it. Being written by hand by an engineer means basically nothing when it comes to "is this a good app?" Which is why product-minded people are the biggest winners in the new AI era.
The problem that software suffers from is that every app/program tries to cover as many bases and use cases as possible in a single package. Obviously it's what you want to do if you want to maximize reach/customers.
Vibe apps are different. They do exactly what you want, exactly the way you want it done. No more downloading an app that is mysteriously 180MB and requires watching a youtube video to learn how to make it change your background every 5 minutes to different dog pictures.
I love Raycast. I would probably be called a "power user" - I use it all day long and have a fairly sophisticated and customized configuration and set of workflows. Raycast is actually one of the primary things keeping me on MacOS these days (please release a Linux version!).
I am worried this is the start of them trying to diversify their product offering because revenue has stalled in the core Raycast product and VC demands more returns. I don't want to be jaded, but history teaches me to be. Here's hoping that Raycast itself is still a focus for the company.
1. macOS and Windows require installation of Xcode and Visual Studio respectively, and if in Apple's case you kinda can install these tools headlessly and choose to install only the "build tools" package, Microsoft's creature is gonna daze and confuse you with a crap-ton of checkboxes and no easy "just install whatever is minimally needed to compile my code" button, and I don't recall if there is way to install build tools on Windows through terminal.
2. what is going to be distributed? source code itself or actual binaries? and what will the security model of Glaze store be? same as extensions, "everything is open-source and undergoes Raycast's and community review"?
3. Glaze is going to come to Windows and Linux, if we trust the Q&A section at the end. what will Glaze build upon? separate frameworks and languages for each platform or something multi-platform [1] like Tauri or Kotlin Multiplatform? or are you going to copy the Raycast extension model - just run Node, expose some platform integration, and parse React render trees through "Glaze Runtime"? I've been working on a bug in Vicinae [2][3], and I've seen this model in action. it's very hard to make it perform well, but all it takes to achieve native look and feel is to just map React render trees to whatever system component OS offers. (in Vicinae's case, it's Qt. bet that it's done with SwiftUI on macOS and WinUI 3 on Windows.)
[1]: there is a difference between "cross-platform" and "multi-platform". "cross-platform" means "I behave equally across platforms and have no awareness of native look and feel" (e.g. Electron, Unity, Flutter), while "multi-platform" means "I can adapt across platforms to the degree you need" (e.g. C/C++, Rust, KMP)
ie the annoying way that LLMs interact with users
On the other hand it is kind of the perfect name for Yet Another AI Website Maker (YAAWM?).
> First you said all you want is love and affection / Let me be your angel and I'll be your protection / … / Thought I was a donut, you tried to glaze me
> I ain’t gotta tell you I had a Dunkin' Donuts fetish back in the day. I used to get a dozen donuts every day, man. So it was one of the things that was on my mind
[1]: https://genius.com/1716467
Have it create a swift app, unless extended permissions are needed it can compile withouy going into xcode.
Few simple util apps, disk cleaner, clipboard manager. Worked pretty well.
Had better results than using xcode's built in ai extension.
My first thought was, "So, Replit and ilk?", seems they expected that comparison:
> How is Glaze different from Lovable, Replit, or v0?
> Those tools build for the browser. Glaze builds for your desktop. That means your apps can access your file system, your camera, keyboard shortcuts, menu bar integration, and background processes. Things a web app can’t do. It’s a different category entirely.
Pretty sure modern web apps can do all of those (sans menu bar). (If anything they do background processes better since you can send a very long task off to a server and shut off your computer, come back later and pick up where you left off.)
Also, as others mentioned, this just seems like Claude Code with extra steps, unless they managed to nail some sort of design standard enforcement they feel is better than what most people can get out of it.
The quick publishing is kind of nice, but it immediately made me think it would be more interesting to have a way to quickly remix other people's creations, similar to the Figma Community tab: you can take someone else's work, break it apart to see how it works, then tweak it how you want it.
This looks like a highly specialized tool for desktop that actually works. I watch the demo and I am assuming the apps are actually made with some kind of technology a la Tauri, or Electron, thus making the apps cross-platform.
I don't think we are anywhere near a tool like this for native, but that's a lost battle anyway.
Well yeah, isn’t that criticism we’ve had every LLM wrapper for years now? “Show me the prompt!” But that doesn’t mean these types of products are useless.
My feeling is that it's intended for a less-technical audience than Claude Code.
If you're on Chrome and give them permission, or stuff them into Electron and friends, they can. The workflow isn't as smooth as with native applications, though.
On the other hand, the web browser does protect you from some of the risks this essentially "trust me bro" curl2bash-as-a-service product inherently comes with.
Having antigravity is useful because Gemini 3.1 is pretty good at generating UI sugar. Claude 4.6 Opus provides nothing to write home about. Their shadcn looksmaxxing hasn't generalized to writing good desktop UIs.
Raycast's only edge here seems to be the fact that they are obviously very good at Mac app development and probably have impeccable skills/documentation for building them.
Taking a step back, it's pretty clear that Raycast is angling for an Apple acquisition here with this play. If I'm Apple, the reason to buy a product/team like this is a no-brainer.
No kidding, although I think Apple would only be interested if it uses SwiftUI. (The marketing page doesn't say. Raycast itself uses React + Node for extensions, but its React components render to native widgets.)
Raycast recently made a Windows version. So perhaps they aren't as Apple-centric.
I do have prior experience developing for iOS but that was pre-swift.
I wonder what it is actually building. Tauri apps, maybe?
AI mentioned
even better if the apps are not electron bloated and mac-native.
Even though they portray some of the benefits of this app as unique to desktop apps, they're not (e.g. storing data on device, offline mode etc.).
Am not a hater. Love Raycast. Saw the post and opened the link intrigued what they came up with and was somewhat disappointed tbh. Good luck to them anyway!
A better replacement to iStat Menus.
A local-only voice to text whisper.cpp transcriber I can globally use while holding ctrl-semicolon.
A menubar app that manages blocky and can easily turn it off or change dns.
A tool like hammerspoon but I configure it via nix-darwin and it has no cruft.
All of these are apps that use 30MB memory and are better than the apps they replace, and I can make changes any time I want. That's far better than using someone else's software and giving it privileged access to my machine.
Also, perhaps the best point is that so much software is junk that is obsoleted by someone with better UX intuitions even if they are vibe-coding it. Being written by hand by an engineer means basically nothing when it comes to "is this a good app?" Which is why product-minded people are the biggest winners in the new AI era.
In the DOS days, I would have whipped them up in BASIC. This was standard practice for PC users who were not "software engineers" by trade.
The complication of PCs over the past 30+ years have robbed regular users of this ability.
Tools like this close the gap, and that's awesome.
Vibe apps are different. They do exactly what you want, exactly the way you want it done. No more downloading an app that is mysteriously 180MB and requires watching a youtube video to learn how to make it change your background every 5 minutes to different dog pictures.
I am worried this is the start of them trying to diversify their product offering because revenue has stalled in the core Raycast product and VC demands more returns. I don't want to be jaded, but history teaches me to be. Here's hoping that Raycast itself is still a focus for the company.
1. macOS and Windows require installation of Xcode and Visual Studio respectively, and if in Apple's case you kinda can install these tools headlessly and choose to install only the "build tools" package, Microsoft's creature is gonna daze and confuse you with a crap-ton of checkboxes and no easy "just install whatever is minimally needed to compile my code" button, and I don't recall if there is way to install build tools on Windows through terminal.
2. what is going to be distributed? source code itself or actual binaries? and what will the security model of Glaze store be? same as extensions, "everything is open-source and undergoes Raycast's and community review"?
3. Glaze is going to come to Windows and Linux, if we trust the Q&A section at the end. what will Glaze build upon? separate frameworks and languages for each platform or something multi-platform [1] like Tauri or Kotlin Multiplatform? or are you going to copy the Raycast extension model - just run Node, expose some platform integration, and parse React render trees through "Glaze Runtime"? I've been working on a bug in Vicinae [2][3], and I've seen this model in action. it's very hard to make it perform well, but all it takes to achieve native look and feel is to just map React render trees to whatever system component OS offers. (in Vicinae's case, it's Qt. bet that it's done with SwiftUI on macOS and WinUI 3 on Windows.)
[1]: there is a difference between "cross-platform" and "multi-platform". "cross-platform" means "I behave equally across platforms and have no awareness of native look and feel" (e.g. Electron, Unity, Flutter), while "multi-platform" means "I can adapt across platforms to the degree you need" (e.g. C/C++, Rust, KMP)
[2]: https://github.com/vicinaehq/vicinae
[3]: https://github.com/vicinaehq/vicinae/pull/1158
that's would be Electron app, but without unneeded bloat