Having worked on libp2p‘s DHT (Double Hashing for rust-libp2p) for a bit two years ago, it’s really great to see that there are improvements.
To get to CDN level speeds though on dense networks, I still see it as an architectural flaw to not somehow encode network topology into the PeerID / identity in the DHT. A start would be to use the five RIRs. If you want to be more sophisticated, and I spent a lot of time theorising about this, you could have a dezentrally governed anycast IP address of Geo DNS to bootstrap new peers into their neighbourhood and couple that into their DHT identity. But do you want to put BGP into the hands of a decentralised system? Could you even do it in the governance structure of the internet?
Btw when we were working on our project HyveOS, we used Batman-advs routing table to quickly (really really quick) bootstrap new peers into the system.
> Return control back to the user after most (not all) of the PUT RPCs have succeeded and continue with the remaining ones in the background.
Making things faster by doing less (and not the same) been speeding up computing since forever! Can't help but feel like it's slightly misleading to call the providing ("publishing") faster when it's not actually doing the same, it's just that most parts turned async instead of waiting for confirmation.
Wouldn't this lead to the problem where the user things everything been provided properly, but once others try to find it, the records haven't yet been published? As far as I understand, it'd still take mostly the same amount of time until the entire CID (not just some of them) are available to others, the only thing that got "faster" is the end-user UX of the one providing?
The "Early Return" sections describe it more, I don't think it's as bad as it sounds in that first bullet. They're returning after 15 out of 20 complete,and it sounds like even if only those 15 end up succeeding it'll still generally be fine. (Exactly how fine / is that violating some common expectations and will cause problems: I dunno. Not familiar enough with IPFS's internals)
That said:
>In practice, at least one of the 20 follow-up requests fails in the vast majority of operations, and a single unresponsive peer can stall the entire phase waiting for a timeout.
It continually surprises me how often systems lack a Fast Fallback-like strategy¹. Or at least sound like it. Just an absolute flood of apps and websites and systems that try to do something once and then never tried an alternate route until that finishes, something like a minute or two later... for a process that usually takes less than a second. It's maddening. By the time you're considering one to be "stalled" and delaying everything unnecessarily, you probably should've already started trying two or three alternate routes!
As far as I understand, the producer is publishing to the 20 nearest nodes it finds, but the consumer is also searching the 20 nearest nodes it finds, and there is quite a big safety margin built into that number 20. Almost all consumers should still be able to find your object once it has only published to 10 or 15.
This is a probabilistic system anyway. Even if publication finishes to 20 nodes, why is that enough to return to the caller? Shouldn't it be 30, or 50, just in case?
I'd say it makes sense to return control once zero PUTs have been made and do the whole thing in the background, to avoid serializing operations that usually don't need to be serialized, such as publishing multiple objects.
Is anyone still (or has anyone ever) used IPFS in production?
I’m not talking about technology demos such as Wikipedia-on-IPFS (which indeed worked and was impressive) but where IPFS is actually being relied on for some functionality.
NFT artwork, if you count that. Briefly checked, the ones that were traded for the most were using IPFS rather than HTTP. But I also don't trust that these aren't self-wash sales (easy given the "NF" part), also NFTs are dumb.
Actually, lookup is super fast - CID lookup is consistently <200ms from the EU [0]. The original slowness came mostly from stale records and NAT’d peers that were indexed in the DHT which has since been mostly resolved.
Last I was told about it, there was no way to delete stuff from IPFS. Nothing enforceable, at least. Setting aside that public stuff is "impossible" to delete on the internet, there's something appealing to me about being able to shut off my server. Feels like that is less possible with IPFS hosted content.
Does anyone have some perspective for me about removing content?
Imagine you created a torrent (and/or magnet link) with a file and then stopped seeding after some time. If it was popular it will probably live on, if not then eventually it disappears.
Thanks! Yeah, I kind of figured that was still the case. Not really any use cases I have that I would feel comfortable with that paradigm, but I'm glad it's available!
Is that not the same with anything published to the internet. For example I could keep your comment published and available for as long as I had interest in doing so despite any effort you may take to remove it from HN. I mean I guess tech like ipfs and bittorrent try to automate this process(keeping something on the internet as long as there is interest) but you let something out on the internet it could stay there a long while. Or it could go poof and disappear, it depends on how much interest there is in the subject.
Are the defaults still leaking your whole internal and external IP allocations to the dHT still?
Its security posture was absolutely fucking gross the last time I reviewed it.
And of course, there's a shitcoin bolted on as well. Last thing I want to do is feed into FileCoin. Of course, everything new these days has some financial interaction crap bolted on to entice speculators and ilk.
Btw when we were working on our project HyveOS, we used Batman-advs routing table to quickly (really really quick) bootstrap new peers into the system.
Ah… sometimes i really miss working on this.
Making things faster by doing less (and not the same) been speeding up computing since forever! Can't help but feel like it's slightly misleading to call the providing ("publishing") faster when it's not actually doing the same, it's just that most parts turned async instead of waiting for confirmation.
Wouldn't this lead to the problem where the user things everything been provided properly, but once others try to find it, the records haven't yet been published? As far as I understand, it'd still take mostly the same amount of time until the entire CID (not just some of them) are available to others, the only thing that got "faster" is the end-user UX of the one providing?
That said:
>In practice, at least one of the 20 follow-up requests fails in the vast majority of operations, and a single unresponsive peer can stall the entire phase waiting for a timeout.
It continually surprises me how often systems lack a Fast Fallback-like strategy¹. Or at least sound like it. Just an absolute flood of apps and websites and systems that try to do something once and then never tried an alternate route until that finishes, something like a minute or two later... for a process that usually takes less than a second. It's maddening. By the time you're considering one to be "stalled" and delaying everything unnecessarily, you probably should've already started trying two or three alternate routes!
https://wikipedia.org/wiki/Happy_Eyeballs
This is a probabilistic system anyway. Even if publication finishes to 20 nodes, why is that enough to return to the caller? Shouldn't it be 30, or 50, just in case?
I'd say it makes sense to return control once zero PUTs have been made and do the whole thing in the background, to avoid serializing operations that usually don't need to be serialized, such as publishing multiple objects.
I’m not talking about technology demos such as Wikipedia-on-IPFS (which indeed worked and was impressive) but where IPFS is actually being relied on for some functionality.
edit: Not opposed to the idea, just curious what makes you pick IPFS over the existing alternatives.
https://moxie.org/2022/01/07/web3-first-impressions.html
[0] https://freeread.org/ipfs.html
[1] https://badbits.dwebops.pub/
[0] https://probelab.io/ipfs/dht/#chart-ipfs-dht-lookup-performa...
Last I was told about it, there was no way to delete stuff from IPFS. Nothing enforceable, at least. Setting aside that public stuff is "impossible" to delete on the internet, there's something appealing to me about being able to shut off my server. Feels like that is less possible with IPFS hosted content.
Does anyone have some perspective for me about removing content?
Its security posture was absolutely fucking gross the last time I reviewed it.
And of course, there's a shitcoin bolted on as well. Last thing I want to do is feed into FileCoin. Of course, everything new these days has some financial interaction crap bolted on to entice speculators and ilk.