PS2 can also be jailbroken with Yabasic, another BASIC interpreter, which was given for free in some consoles in Europe. But typing the exploit isn't very practical compared to other methods (and this exploit was found out later)
If this is true decrypted `fs` r/w, I wouldn't be surprised if we start seeing Switch 2 game dumps appear in a few hours. Given the world of recomps/decomps we now live in, that would mean console exclusives playable on arbitrary hardware (a worst-case scenario for Nintendo). We've already seen things like Tears of the Kingdom running at 60fps natively on an iPhone.
Giving LLMs arms and eyes via KVM (or webcam) is a very strong paradigm for this sort of hardware work, as it allows things to be parallelised and run 24/7. Highly recommend people play with this more (to less nefarious ends!) when working on firmware/hardware for external devices.
Ah, you're right! Depends on their generosity, but I'd imagine piracy and running exclusives on non-Nintendo hardware is more of a risk to their business than a bootROM exploit.
Totally, convenience always wins. I think this is more of a hardware sales issue for Nintendo though — if what I understand is true, I'd bet that we see Switch 2 games running on other systems before we see a CFW/decrypt-encrypt stack for running pirated games on the Switch 2 itself.
Putting the obvious discussion about how much the AI matters in comparison to the user (experienced security expert from a few glances at the blog) aside; i think it's really neat how modern tooling (the KVMs, bluetooth light switch flicker, and usb controller support out of the box) enables this level of automation.
I don't know. I feel like the blog reads as very human written and enjoyable overall. Also what's 2 weeks of real work (in tandem with an agent) compared to a few hours for the blog?
The chances of getting banned for this are extremely high. The Switch 2 has plenty of mechanisms to detect tampering. Even if you were completely offline during the process and then reset the Switch afterward, there are logs. People have already been banned for using the MIG Switch to play backups of Switch 1 games on the Switch 2.
never go online and even if you reset the console afterwards , assume the console will get banned when connect to the internet as they know to look for markers of customer firmware.
Switch 1 hacks bypass this by copying ofw from flash onto the microSD card and patching it there to my crude understanding, so that unsigned code never touches the firmware on the system memory.
Something like this definitely will be needed again for the Switch 2 so I'd only do this if you don't care about being banned.
IMO, Nintendo deserves stronger backlash just like Sony. Game keycards keep the appearance of physical ownership without delivering what people expect from a cartridge.
I sure looking forward for more people hopping on the AI hacking trend to bring them down.
GKCs aren't perfect, but both PS5 and Xbox Series consoles have had games where the disc is near useless too, either with only part of the game on the disc (e.g., Oblivion Remastered) or virtually none of the game on the disc (Indiana Jones). GKCs are at least upfront and clear on the packaging. I wish they had banned the practice of codes in a box. THOSE SUCK.
And just yesterday I had to use my modded 3DS to rescue a physical 3DS cart that wasn't booting. Luckily I was able to but there's no guarantee a physical game will last forever either.
yes at least with GKC I immediately know that game is not playable offline instead of needing to go to https://www.doesitplay.org and hope that someone already documented the game I am looking at, which is the case with PS5
And in the process obsoleting the work of many very dedicated fans who went to great lengths in order to record the Mario Kart World soundtrack (iykyk)
Almost every console jailbreak required the use of a specific game, going all the way back to the original Xbox. PS1 and 2 required a specific disc or swapping in a legit disc. Even the NES required a real game cart alongside your third party carts.
It turns out that opening locks is a hell of a lot easier when you have a key.
Console hacking has been like that for a very long time. But usually after the first exploits are found and hackers can start playing with things, many more follow. Though Nintendo has been stripping down the OS every new console so there’s less interesting stuff to exploit outside of games.
I remember having to buy GTA Liberty City Stories to jailbreak the PSP. Then there was the infamous Cubic Ninja jailbreak which caused the game to become worth hundreds of dollars.
If this is true decrypted `fs` r/w, I wouldn't be surprised if we start seeing Switch 2 game dumps appear in a few hours. Given the world of recomps/decomps we now live in, that would mean console exclusives playable on arbitrary hardware (a worst-case scenario for Nintendo). We've already seen things like Tears of the Kingdom running at 60fps natively on an iPhone.
Giving LLMs arms and eyes via KVM (or webcam) is a very strong paradigm for this sort of hardware work, as it allows things to be parallelised and run 24/7. Highly recommend people play with this more (to less nefarious ends!) when working on firmware/hardware for external devices.
Worth noting too that this would have easily fetched >$50k via Nintendo's HackerOne (https://hackerone.com/nintendo).
More like $30k, no ("system processes allowing piracy")?
Long term when someone makes emulating Switch 2 on your Steam Deck a 1-click install I'm not so sure.
Switch 1 hacks bypass this by copying ofw from flash onto the microSD card and patching it there to my crude understanding, so that unsigned code never touches the firmware on the system memory.
Something like this definitely will be needed again for the Switch 2 so I'd only do this if you don't care about being banned.
Cool to see this happened at Caltech :)
I sure looking forward for more people hopping on the AI hacking trend to bring them down.
And just yesterday I had to use my modded 3DS to rescue a physical 3DS cart that wasn't booting. Luckily I was able to but there's no guarantee a physical game will last forever either.
Third party publishers often just put the key on it. So blame them for that
It turns out that opening locks is a hell of a lot easier when you have a key.